![]() The operating system used has been Windows 8.1 with all the patches installed (I refuse to use Windows 10 at the moment, sorry), and the performance has been measured in both Full HD resolution (1920 x 1080) and Ultra HD (3840 x 2160), always with the graphic settings at maximum. The graphics cards used in the tests have been the following (we would have liked to have more models and more high-end, but this is what we had on hand):Īll the tests have been carried out on the same computer and with the latest drivers available for both AMD and NVIDIA graphics. ![]() 2×8 GB G.Skill Ripjaws X DDR3-2133 Mhz.We have carried out the tests on our usual equipment, consisting of the following hardware: And we have been playing it, of course.īut let’s go with what surely most interests the readers of this website: graphic performance analysis. Ultimately, Heart of Thorns turns Guild Wars 2 into a whole new game. Guild Wars 2’s first expansion adds a bunch of content to the game, which by the way recently became free (the expansion isn’t, mind you), including a whole new jungle-based region with a strong focus on verticality, four new world maps based on three biomes, a new personal story, new races and civilizations, a new mastery and skill system, elite specializations and the new profession, the revenant, as well as a new map and new PvP game modes. Guild Wars 2’s first expansion, Heart of Thorns (GW:HoT), has been playable since last Friday, and as usual we wanted to show you our graphical performance analysis so you can see empirically how the game performs with the everyday hardware that almost all of us have in our homes. Guild Wars 2 Heart of Thorns: Graphics Performance Review
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